Currently Limited Region Release
Chestris
Chestris is a free-to-play cross up between the popular strategy game, Chess, and the classic game, Tetris. Place your chess pieces on the board and score points by filling a complete vertical or horizontal line with pieces. Test your skill in Endless score mode, solve unique puzzles in Adventure Mode, and solve daily curated puzzles in Daily Challenge.
I am the principal engineer on Chestris. I built the game from scratch and worked with a small team of artists to flesh out the concept all the while contributing to the new in-house core codebase that would be used to build future projects.
My Responsibilities
Work closely with with design to flesh out the concept, solve design problems and form a plan for implementation
Build the foundation for the game and identify code architecture that should be part of the core codebase
Oversee junior developers and create tasks lists for them to work effectively as part of the team
Identify important analytics metrics to track to inform iteration